AI Insights · Timothy · October 2021
Top 5 Bubble Shooter Games on iOS in Russia: Q3 2021 Performance
Discover the performance of the top 5 bubble shooter games on iOS in Russia during Q3 2021, featuring trends in weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 bubble shooter games on iOS in Russia showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at their trends:
Bubble Shooter: Pop & Blast from Ilyon Dynamics Ltd. experienced fluctuations in weekly revenue, peaking at around $5.3K in mid-July and ending the quarter at approximately $3.3K. Weekly downloads started strong with over 3.2K at the beginning of the quarter but saw a decline to around 2.5K by the end of September. Weekly active users peaked at 50.7K in mid-July, gradually decreasing to 41.8K by the end of the quarter.
Marble Woka Woka: Blast Mania by Two Desperados showed a steady increase in weekly revenue, reaching a high of $1.5K in the last week of September. Weekly downloads fluctuated between 835 and 1.4K, maintaining a consistent user base. Active users peaked at 2.9K in early August and remained relatively stable throughout the quarter.
Number Bubble Shooter from Shanghai Diguo Network Technology Co., Ltd. saw modest weekly revenue, peaking at $105 in mid-September. Downloads showed a declining trend from 874 at the start of the quarter to 293 by the end. Active users also decreased from 10.5K in late June to 7.5K by the end of September.
Bubble Explode - Blast & Burst by Spooky House Studios UG had a relatively stable performance. Weekly revenue fluctuated, peaking at $282 in mid-August. Downloads remained consistent, hovering around 450 per week. Active users saw a slight decline, from 4.6K at the end of June to 3.6K by the end of September.
Bubble Witch 3 Saga from King showed consistent weekly revenue, peaking at $855 in mid-September. Weekly downloads were highest in mid-July, reaching over 1.3K, but dropped to 151 by the end of the quarter. Active users saw a significant peak at 7.7K in late July, before stabilizing around 5K towards the end of September.
These insights highlight the dynamic nature of the bubble shooter game market in Russia. For more in-depth analysis and data, visit Sensor Tower.